Starsector coronal hypershunt - Contribute to 1808717884/Starsector-095-Localization development by creating an account on GitHub. Skip to content Toggle navigation. Sign up Product Actions. Automate any workflow Packages. Host and manage packages Security. Find and fix vulnerabilities ... Hypershunt Tap: 超分流阀门: Coronal Hypershunt:

 
The Dealmaker Holosuite is a special Colony item. It can be installed into the Commerce industry. Dealmaker Holosuites have a base price of 120 000 credits. Increases colony income by 50%. Increases Pather Interest by 4. As an industry item added in Version 0.95, the Dealmaker Holosuite can be found in all Special Item spawning locations. Industry …. How to reset crankshaft position sensor without scanner

Slipstreams are "rivers" in hyperspace that propel fleets along their length at high speeds. They can be used for fast, fuel-efficient travel, or pose barriers that must be crossed. Motion along a slipstream costs half the fuel to travel the same distance normally in hyperspace, in addition to the fuel savings from traveling above burn 20. Slipstreams in the Sector largely follow pre-defined ... First produced as the ""Pegasus""-class but due to a trademark claim was reverted to its model code in official documentation. Operators quickly anointed the MGA-220 model with the name ""Mudskipper"" and the name. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged …The Omen provides amazing combat and strategic utility via its EMP Emitter ship system, and built-in High Resolution Sensors hullmod. The EMP Emitter is a powerful weapon in its own right, providing significant loadout versatility to the Omen. In truth, the ship should be built around the EMP emitter being treated as it's Primary weapon - It lacks enough …Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ... Starsector - Coronal Hypershunt // EP39 - YouTube. Starsector is a YouTube series adapted from a Twitch stream where I play incorporating a lot of viewer suggestions, but I've also not …It is possible to create a custom shield replacement (right-click activated) by extending the functionality of the phase cloak implementation. Phase cloak works by setting the Ship Data CSV shield type field to "PHASE" and designating the ship system ID "phasecloak" in the defense id field. This causes the ship system phasecloak to be activated on right-click. Different, custom ship systems ...Plus: Pfizer’s broken vaccine equality promises Good morning, Quartz readers! 20 million tuned in to the coronation of King Charles III on TV. That’s 9 million fewer viewers than Queen Elizabeth II’s funeral, and the total might have been e...Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in-progress blog post is available at dev blog post ... Portrait25 through Portrait31 have inspired the faction leaders in Sid Meier's Alpha Centauri: Portait25 is based off of Chairman Sheng-Ji Yang of the Human Hive. Portait26 is based off of CEO Nwabudike Morgan of Morgan Industries. Portait27 is based off of Lady Deirdre Skye of Gaia's Stepdaughters. Portait28 is based off of Sister Miriam Godwinson of the Lord's Believers Portait29 is based ...Inactive Gates can be found when exploring the sector. For the most part, they are found as ship graveyards; usually, combat-oriented ship derelicts can be found here. Derelicts orbiting the gate may carry Survey Data, sleeper pods, and information regarding other derelicts in the sector. A stable debris field may also be present for valuable salvage; salvaging the debris field requires 160 ... The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. The high flux capacity should be utilized to defend itself as it cannot …Portrait25 through Portrait31 have inspired the faction leaders in Sid Meier's Alpha Centauri: Portait25 is based off of Chairman Sheng-Ji Yang of the Human Hive. Portait26 is based off of CEO Nwabudike Morgan of Morgan Industries. Portait27 is based off of Lady Deirdre Skye of Gaia's Stepdaughters. Portait28 is based off of Sister Miriam Godwinson of the …Rift Beam: increased range to 600 (was: 400) Categories. Community content is available under CC-BY-SA unless otherwise noted. Creates space-time rifts along the beam length, targeted at nearby enemy missiles and fighters. Each rift deals up to 200 energy damage to nearby targets. 0.95.1a Rift Beam: increased range to 600 (was: 400)Aug 13, 2020 · I imagine you're probably aware, but I almost missed this because I clicked 'blog' on the topbar of your site, which leads to a listing only containing your last post from 2019. Two Tesseracts are found guarding each Coronal Hypershunt, and one appears in a late-game, one-off contact bounty with a large Remnant fleet. Each Omega ship has exceptional flux stats, defenses and mobility, and is armed with unique powerful weapons not known to other factions. Further, when an Omega ship is destroyed, it breaks up into ... Thicker than strictly necessary hull plating provides protection against cosmic hazards both natural and human. –In-Game Description. The Colossus Mk.II -class Modified Freighter is an ill-advised modification of the civilian hull. It features several ballistic mounts and a built-in Hammer Barrage. It is fielded by the Luddic Path .Termination Sequence. Edit. Supercharges one of the Terminator drones with a brief energy transfer. The drone tracks a nearby target like a missile, dealing massive area damage on impact. –In-Game Description. This ship system is …Getting Started. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately).0.5. "Anomalous hull designated codeword 'Facet'. Motion to create security level SUPER ALABASTER passed and content of 'Facet' encounter debriefing made classified at this level. High Hegemon, if I may speak freely, keeping an entire flotilla quiet on this one is going to be a real challenge for COMSEC." –In-Game Description. 26 26 comments Best Add a Comment sapfearon • 3 yr. ago i just cleared 2 shunts ( in fact i even posted after battle pic ), but strategy is you must get new phase ship capital and pilot it yourself. It's probably only time when you really need it and it feels like whole fight is balanced around you having it. The Spark is a Remnant interceptor. Remnant fighters can be used by the player without special skills, as LPCs can be obtained as loot from defeated Remnant fleets and research stations. 0.95a Now uses "high delay" PD Burst laser which has halved charge regeneration Effectively: same initial damage burst, halved sustained damage after that 0.8.1a-RC5 Engagement Range reduced from 5000 to 4000 ... The Pulse Laser is a general-purpose medium pulse weapon. It is the larger version of the IR Pulse Laser. With good DPS, a high rate of fire and the ability to deal hard flux, the Pulse Laser is suitable for most situations, although beams and the Heavy Blaster outperform it for specific functions. Hitting fast-moving fighters and frigates will require …If you're willing to cheat to find hypershunts: It's possible to find hypershunts by opening your save file though Starsector/saves/[your save file]/campaign and using find-and-replace to find stuff. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the hypershunt you want to find.Mar 4, 2020 · Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. It was then at commented and written by Ayomide ... The Spark is a Remnant interceptor. Remnant fighters can be used by the player without special skills, as LPCs can be obtained as loot from defeated Remnant fleets and research stations. 0.95a Now uses "high delay" PD Burst laser which has halved charge regeneration Effectively: same initial damage burst, halved sustained damage after that 0.8.1a-RC5 Engagement Range reduced from 5000 to 4000 ... Along with new story missions, Starsector has added a lot to discover on the star map in the 0.95a update. One thing that numerous commenters have hinted at...Standard starship fuel on which interstellar civilization relies. Composed of anti-matter trapped in fullerene shells mixed in a semi-stable foam with heavy isotopes of hydrogen. Fairly safe.In-Game Description Fuel is an important resource required for hyperspace travel, entering hyperspace, using the Emergency Burn & Transverse Jump abilities, as …Refined heavy elements, including common actinides and other, heavier, exotics essential to high-energy systems and advanced research applications.In-Game Description Transplutonics are a commodity found throughout the sector. Transplutonics are produced by the Refining industry (pop size - 2). They are demanded by Heavy …Energy. Category page. Edit. Energy weapons do energy damage (with some exceptions, like the Graviton Beam and High Intensity Laser ). They generally have good accuracy but short range and poor flux efficiency. Energy weapons have unlimited ammo (except for the Antimatter Blaster ), but some energy weapons such as the Burst PD Laser and ...Contacts are the characters in that work with the player and have various missions and opportunities. They are located on a specific market and can be talked to by visiting it and using the comm directly. Contacts acquire missions over time, and will usually have several missions to offer to the player, depending on their type, importance, and relationship with the player. The most common way ... 当硬幅能达到50%(或更高)时,速度降至最慢,相当于原速的33%</p>\n</li>\n<li>\n<p dir=\"auto\">新船插</p>\n<ul dir=\"auto\">\n<li><code>自适应相位隐形</code>:只有当硬幅能达到75%(或更高)时,速度才降至最慢,相当于原速的33%</li>\n</ul>\n</li>\n<li>\n<p dir=\"auto\"><code>相位锚定</code>:</p>\n<ul dir=\"auto\">\n<li>将进入相位状态瞬间产生的幅能降至0</li>\n<li>在相位状态中,增加两倍软幅能耗散和武器冷却/重装速度</li>\n<li><strong>每场战斗中</strong>,一艘有该船插的相位船可以在即...A player colony will face various colony threats at times, depending on factors including its location, industries, and use of AI Cores. Some of these also affect NPC colonies. In Starsector 0.95 threats do not appear till the colony reaches size 4. Main article: Hostile Activity The Hostile Activity intel item is the major colony threat system in version 0.96, combining pirate and Pather ...The storage capacity of this ship is significantly degraded. Crew, cargo, and fuel capacity reduced by 25%. Supply cost to recover from deployment reduced by 20%. This D-mod only occurs on civilian ships. Only up to date for version 0.95.1. It is likely still broadly correct but not verified for...The Omen provides amazing combat and strategic utility via its EMP Emitter ship system, and built-in High Resolution Sensors hullmod. The EMP Emitter is a powerful weapon in its own right, providing significant loadout versatility to the Omen. In truth, the ship should be built around the EMP emitter being treated as it's Primary weapon - It lacks enough …The Omen provides amazing combat and strategic utility via its EMP Emitter ship system, and built-in High Resolution Sensors hullmod. The EMP Emitter is a powerful weapon in its own right, providing significant loadout versatility to the Omen. In truth, the ship should be built around the EMP emitter being treated as it's Primary weapon - It lacks enough …The LR PD Laser is a small point defense beam weapon. Compared to the PD Laser, it has twice the range (particularly useful against Salamander MRMs), and a lower flux cost, but two-thirds the DPS. 0.96 LR PD Laser: reduced ordnance point cost to 4 (was: 5) 0.8.1a-RC5 Energy per second cost reduced from 100 to 30 (Flux per second reduced from 100 …Abstract. Cryo-electron microscopy (CryoEM) has superseded X-ray crystallography and NMR to emerge as a popular and effective tool for structure determination in recent times. It has become indispensable for the characterization of large macromolecular assemblies, membrane proteins, or samples that are limited, …Nightmare Fuel / Starsector. Nightmare Fuel /. Starsector. The Persean sector is fraught with peril for the surviving inhabitants who are trapped there, from the numerous pirates and religious zealots to the almost entirely unmapped outer systems that few return from. Not to mention that technology has been degrading over the past few centuries...This ship system is known to be used on the following ships: Venture (LP) Retribution Has 4 charges, regenerates one charge every 5 seconds. Propels the ship forward at extreme velocity by around 400 units. Actually detonates a bomb behind the ship, which deals 500 high explosive damage to anything in its radius. Has one second cooldown. Up to date for version 0.96NOTE: This hullmod is no longer in the game. OP cost is 3/6/9/15 Mutually exclusive with Escort Package; only installable on civilian-grade hulls. 0.95a Introduced to the game Only up to date for version 0.95. It is likely still broadly …The Omen provides amazing combat and strategic utility via its EMP Emitter ship system, and built-in High Resolution Sensors hullmod. The EMP Emitter is a powerful weapon in its own right, providing significant loadout versatility to the Omen. In truth, the ship should be built around the EMP emitter being treated as it's Primary weapon - It lacks enough …First produced as the ""Pegasus""-class but due to a trademark claim was reverted to its model code in official documentation. Operators quickly anointed the MGA-220 model with the name ""Mudskipper"" and the name. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged …Dextral Shard. Logistical Data. Recovery rate (per day) 6%. Maintenance (sup/month) 24. Cargo capacity. 10. Maximum crew.This ship system is known to be used on the following ships: Venture (LP) Retribution Has 4 charges, regenerates one charge every 5 seconds. Propels the ship forward at extreme velocity by around 400 units. Actually detonates a bomb behind the ship, which deals 500 high explosive damage to anything in its radius. Has one second cooldown. Up to date for version 0.961. 0. AsianToaster · 9/26/2022. You can't capture planets normally in Starsector. I don't think it's implemented just yet. The only 2 ways you can capture planets from other factions is to either Saturation bombard it or raid it until it becomes decivilized. Then you can colonize said planet. Keep in mind if that there's any other faction in ...Mar 4, 2020 · Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. It was then at commented and written by Ayomide ... 0.8. The Gryphon is a dedicated missile cruiser designed to provide a highly mobile platform for heavy fire support. It is not a front-line cruiser, and so operates best when provided with escorts. Among the so-called "Cruiser School" wave of ships designed by Altair Exotech, the Gryphon was a key component of the power-projection strategy that ...Mining produces volatiles equal to its size -2. So it is possible to reach 10 volatiles, but it would take a big colony. 1. Leekshooter • 2 yr. ago. The hypershunt tap is like an electricity outlet, the coronal hypershunt is the sun eating power station. 1.Any suggestions or personal preferances on fighting/scav/smug fleet compositions? been playing with default explorer starting ships and got to a point i have 9mil credits and confused on what to buy for what roles.. im wanting to build/buy ships i can swap in and out for certain situations ect and if possible the weapon/caps/vents & hullmod set ups for each ship you use, Playing TABS in the ...The Hypershunt Tap is a special item. It can be installed into the Population & Infrastructure industry. Hypershunt Taps have a base price of 300 000 credits. Contents 1 Requirements 2 Effects 3 Acquiring 4 See Also Requirements Coronal Hypershunt within 10 light-years. Effects Adds 1 industry slot. Adds demand for 10 units of transplutonics. Medium. Cryoblaster · Cryoflamer · Disintegrator · Resonator MRM Launcher · Rift Beam. Large. Reality Disruptor · Rift Cascade Emitter · Rift Torpedo Launcher · Volatile Particle Driver. There are three main types of weapons in Starsector: Ballistic, Missile, and Energy, though some do not fall exclusively into one of these, such as the ...Dextral Shard. Logistical Data. Recovery rate (per day) 6%. Maintenance (sup/month) 24. Cargo capacity. 10. Maximum crew.You can try going to the map and checking the system view on all explored blue giants. If you've seen it before, it'll be visible there. For future reference, Captain's Log is a mod that will mark shunts and similar things on the map. But it won't work retroactively if you add it now. DanielKotes • 2 yr. ago.The Domain Exploration Derelict (or simply derelicts) are a "faction" representing the leftover exploration and colony ships sent by the Domain to explore the Sector. Some of these probes and ships are still around, waiting for someone to recover them. They are the remnants of the Explorarium, the Domain organization that first discovered and charted …Baikal Daud is the High Hegemon, the leader of the Hegemony faction. Daud is shorter than he is made to appear in the holos, which exaggerate his height for "image" purposes. Daud grew up in the hive-cities of Chicomoztoc, the capital world of the Hegemony. In c.190 during the Second AI War, as a patrol commander, Daud encountered the Tri-Tachyon Astral-class carrier TTS Ephemeral and pursued ...Electron microscopy (EM) techniques have been crucial for understanding the structure of biological specimens such as cells, tissues and macromolecular assemblies. Viruses and related viral assemblies are ideal targets for structural studies that help to define essential biological functions. Wherea …The Annihilator Rocket Pod is a medium rocket weapon. Unlike its smaller cousin, the Annihilator Rocket Launcher, it fires its rockets in a continuous stream rather than a burst of five, and without a spread. Its true role is actually being a pressure weapon despite being a HE missile. With a high ammo count you can keep firing at an enemy so they either have …Termination Sequence. Edit. Supercharges one of the Terminator drones with a brief energy transfer. The drone tracks a nearby target like a missile, dealing massive area damage on impact. –In-Game Description. This ship system is known to be used on the following ships:Inactive Gates can be found when exploring the sector. For the most part, they are found as ship graveyards; usually, combat-oriented ship derelicts can be found here. Derelicts orbiting the gate may carry Survey Data, sleeper pods, and information regarding other derelicts in the sector. A stable debris field may also be present for valuable salvage; salvaging the debris field requires 160 ... This ship system is known to be used on the following ships: Omen Shade Has 0.5 seconds windup, 4 second duration, 0.5 second wind-down. Costs 20% of ship's base flux to activate and generates 1 flux/second while active. Can be used with shield up, but cannot be used in phase space. Fires energy/EMP bolts randomly at missiles, fighters and ships within 500 su range. Fire rate is about 5/second ...The Plasma Dynamo is a special item. It can be installed into the Mining industry. Plasma Dynamos have a base price of 100 000 credits. Gas or Ice Giant. Increases volatiles production by 3 units. As an industry item added in Version 0.95, a Plasma Dynamo can be found in all Special Item spawning locations. Only up to date for version 0.95. It is likely …Thicker than strictly necessary hull plating provides protection against cosmic hazards both natural and human. –In-Game Description. The Colossus Mk.II -class Modified Freighter is an ill-advised modification of the civilian hull. It features several ballistic mounts and a built-in Hammer Barrage. It is fielded by the Luddic Path .Can't reach the Coronal Hypershunt? : r/starsector • 2 yr. ago by ciaranjohn12 Can't reach the Coronal Hypershunt? I'm trying to board a Coronal Hypershunt in orbit around a …The Pristine Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Pristine Nanoforges have a base price of 200 000 credits. When installed into an appropriate industry, a Pristine Nanoforge increases the industries' production of all commodities by 3 units. Additionally, having a Pristine Nanoforge …Rugged Construction. Edit. Reduces most negative effects of d-mods by 50%. If disabled or destroyed in combat, the ship has a 50% chance to avoid new d-mods, and is almost always recoverable after the battle. Also reduces the supply cost to …The Phantom is a specialized destroyer class phase transport. It features no weaponry, but is equipped with an Advanced Ground Support hull mod for raiding. Even though it's not a Civilian-grade Hull ship it still benefits from the Bulk Transport Industry Skill, gaining +2 base Burn bonus. 0.95a Introduced to the game Only up to date for version 0.95. It is likely still …This page contains the version history of Starsector (formerly 'Starfarer'.) The latest version change log and discussion thread can always be found on the official site in the Announcements subforum and is where all of the information below was obtained. Blog post/download links here. Hotfix: 0.96a-RC10, May 20, 2023 Ships: Pegasus: Back to 4 large missile slots, weee! Hull no longer has the ...Contacts are the characters in that work with the player and have various missions and opportunities. They are located on a specific market and can be talked to by visiting it and using the comm directly. Contacts acquire missions over time, and will usually have several missions to offer to the player, depending on their type, importance, and relationship with the player. The most common way ... Nov 5, 2021 · Fixed issue with cryosleeper/coronal hypershunt that could cause a disparity between their displayed range to a colony and them actually being usable by that colony Fixed issue where \"order a full retreat dialog?\" was persistently shown in a battle with allies when none of your own ships were deployed; now it will only be shown once unless ... The Radiant is a rare, powerful Remnant battleship. They are normally only found commanding Remnant Ordos, the largest battle fleets of the Remnants, in systems with red beacons. Like other Remnant ships, the Automated Ships skill is needed to recover and effectively use Radiants. 0.95.1a Increased deployment cost (for the Automated Ships …The Atlas-class ships are large space-borne cargo platforms with FTL drive and a few defensive systems. Hundreds of containers can be latched on to the hull and carried with ease by this behemoth.Typically used to efficiently resupply entire outposts, the Atlas is ill suited to the small and fast trade runs that are the mainstay of commerce in the sector. Their slow speed and large size always ... 14 5 comments Best Add a Comment orost • 2 yr. ago It's not on the map. You can try going to the map and checking the system view on all explored blue giants. If you've seen it before, it'll be visible there. For future reference, Captain's Log is a mod that will mark shunts and similar things on the map.Vastly improves the effectiveness of refining operations by way of a surprising quirk of osmosis physics. Operation requires access to vacuum on a scale difficult to achieve on planets with significant atmospheric pressure.In-Game Description The Catalytic Core is a special Colony item.Nightmare Fuel / Starsector. Nightmare Fuel /. Starsector. The Persean sector is fraught with peril for the surviving inhabitants who are trapped there, from the numerous pirates and religious zealots to the almost entirely unmapped outer systems that few return from. Not to mention that technology has been degrading over the past few centuries..."An institution, a polity, a warship, a fleet, the Hegemony! The Luddic Church! The Tri-Tachyon Mega-credits-sucking Corporation! These are machines made of people, and these people don't understand their own machines. Or other people, come to think of it. The oneness of these holy constructs is mass delusion!"Gargoyle "Gargoyle" is a an independent hacker known to do jobs for Tri-Tachyon and ...Advertisement While many types of medical doctors are capable of performing autopsies, most states or local government laws mandate that an appointed forensic pathologist do the work. These appointees are called medical examiners and have a...This ship system is known to be used on the following ships: Omen Shade Has 0.5 seconds windup, 4 second duration, 0.5 second wind-down. Costs 20% of ship's base flux to activate and generates 1 flux/second while active. Can be used with shield up, but cannot be used in phase space. Fires energy/EMP bolts randomly at missiles, fighters and ships within 500 …Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in-progress blog post is available at dev blog post ... 0.8. The Gryphon is a dedicated missile cruiser designed to provide a highly mobile platform for heavy fire support. It is not a front-line cruiser, and so operates best when provided with escorts. Among the so-called "Cruiser School" wave of ships designed by Altair Exotech, the Gryphon was a key component of the power-projection strategy that ...CSV editors. Edit. Some form of CSV editor is strongly recommended for editing Starsector CSV files, as opposed to a text editor. Starsector uses a comma delimited format, please ensure that your editor of choice is configured for that and not one of the other CSV formats.Metals. Edit. Refined forms of both ferrous and common non-ferrous metals used in most construction and goods production. Ingots follow traditional Domain standards. –In-Game Description. Metals can be produced and are also required as an input commodity for some Colony Industry. -Produced by Tech-Mining (random) and Refining (pop size).Canister Flak. Edit. Fires a large number of flak canisters with variable-timed proximity fuses all around the ship. –In-Game Description. This ship system is known to be used on the following ships: Manticore. Invictus.Commerce is an industry. It can be built at any Colony that has a Spaceport. Creates an independent Open Market on the colony. The market will sell commodities the colony produces or demands, as well as ships and weapons the player has blueprint of, if they have a Heavy Industry. Increases colony income by 25%, or by 125% with an Alpha Core, a Dealmaker Holosuite, and improvements Reduces ...The Autonomous Mantle Bore is a special item. It can be installed into the Mining industry. Autonomous Mantle Bores have a base price of 80 000 credits. Not a gas giant and not habitable. Increases production of Ore, Transplutonic Ore, and Organics by 3 units. Increases Pather interest by 4. As an industry item added in Version 0.95, a Autonomous Mantle Bore can be found in all Special Item ...The Tesseract is an extremely powerful Omega ship. Two can be found guarding each Coronal Hypershunt in the Sector, and one will appear alongside a strong Remnant …Portrait25 through Portrait31 have inspired the faction leaders in Sid Meier's Alpha Centauri: Portait25 is based off of Chairman Sheng-Ji Yang of the Human Hive. Portait26 is based off of CEO Nwabudike Morgan of Morgan Industries. Portait27 is based off of Lady Deirdre Skye of Gaia's Stepdaughters. Portait28 is based off of Sister Miriam Godwinson of the Lord's Believers Portait29 is based ...There are several factions in Starsector which the player can interact with. By default, all factions are neutral to the player except the pirates and the Luddic Path, who start as hostiles. Each faction operates one or more markets, which can be a planet, a station, or a planet with associated station. Markets spawn fleets and allow trading with the player or other factions. Each faction has ... A dizzying array of consumer goods can be grown rather than manufactured. The fully-extruded biofactory only thrives in the delicate balance of sunlight, soil nutrients, and atmospheric conditions a habitable world can provide. Attempts to mimic these conditions in artificial environments always fail, causing the factory to sicken, presumably due to a genetically encoded failsafe.In-Game ...The AI Remnants are a minor faction hiding in the outer reaches of the Sector. They present a serious threat to unwary explorers. They are usually known as the [REDACTED] by the game's community, as this faction's existence is a spoiler. Systems that are inhabited by the Remnant can be identified by the warning beacons in hyperspace. The beacon's color and number of pings indicate the strength ... "Visit the Academy" is an early mission in the Galatia Academy mission chain. It is immediately followed by the "Talk to Sebestyen" mission. If a cycle has passed without the player visiting the Academy, there is a chance (20% at each non-hidden market visited) that the player may encounter a "distinguished academician" in the bar. Talking to them will generate the mission after a brief dialog ...

Categories. Community content is available under CC-BY-SA unless otherwise noted. The Phaeton is a destroyer class tanker ship. 0.95a Increased fuel capacity to 800 (was: 600), increased supply cost to 4 …. Zanesville city jail mugshots

starsector coronal hypershunt

Recovery Shuttles. Reduces the casualties suffered by fighter pilots by 75%. S-mod: Increases the fighter pilot casualty reduction to 95%. Community content is available under CC-BY-SA unless otherwise noted. Reduces the casualties suffered by fighter pilots by 75%. OP cost: 3/6/9/15 S-mod: Increases the fighter pilot casualty reduction to 95%.14 5 comments Best Add a Comment orost • 2 yr. ago It's not on the map. You can try going to the map and checking the system view on all explored blue giants. If you've seen it before, it'll be visible there. For future reference, Captain's Log is a mod that will mark shunts and similar things on the map.Recovery Shuttles. Reduces the casualties suffered by fighter pilots by 75%. S-mod: Increases the fighter pilot casualty reduction to 95%. Community content is available under CC-BY-SA unless otherwise noted. Reduces the casualties suffered by fighter pilots by 75%. OP cost: 3/6/9/15 S-mod: Increases the fighter pilot casualty reduction to 95%.A little trick for coronal hypershunt fight I ran into coronal hypershunt when doing some exploration & bounty hunting, so I just used whatever in my fleet to give it a try. Did several S/L and found Doom can be really helpful for this fight.Special Modifications. Edit. During an inspection of an early prototype, the Supreme Executor was heard to comment unfavorably on exposed conduits running along the passageways, and the danger these must pose to the brave and loyal crew under combat conditions. The new chief designer, a loyal officer appointed by the Supreme Executor …Nightmare Fuel / Starsector. Nightmare Fuel /. Starsector. The Persean sector is fraught with peril for the surviving inhabitants who are trapped there, from the numerous pirates and religious zealots to the almost entirely unmapped outer systems that few return from. Not to mention that technology has been degrading over the past few centuries...Fandom Apps Take your favorite fandoms with you and never miss a beat.A player colony will face various colony threats at times, depending on factors including its location, industries, and use of AI Cores. Some of these also affect NPC colonies. In Starsector 0.95 threats do not appear till the colony reaches size 4. Main article: Hostile Activity The Hostile Activity intel item is the major colony threat system in version 0.96, …Crew experience is a depreciated feature no longer in the game Veterans, hardened by combat. Having survived many battles through cycles of service, these crew members can be relied on to keep a ship running through even the toughest engagements. Elite crew members are often for sale only near the end game and are expensive, but they provide …Essentially a Heavy Blaster that deals fragmentation damage. This results in slightly lower damage per shot and DPS against armour and shields (Fragmentation is only 25% as effective as energy against these), but much, much higher damage against hull. Has slightly better flux efficiency than the heavy blaster. 0.95.1a (December 3) Damage set to 1400 …It is possible to create a custom shield replacement (right-click activated) by extending the functionality of the phase cloak implementation. Phase cloak works by setting the Ship Data CSV shield type field to "PHASE" and designating the ship system ID "phasecloak" in the defense id field. This causes the ship system phasecloak to be activated on right-click. Different, custom ship systems ... In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. Three types of objective exist: the comm relay, nav buoy and sensor array. In combat, objectives appear as points on the map that generate certain tactical bonuses for their side. Objectives are initially neutral and each side can take …A dizzying array of consumer goods can be grown rather than manufactured. The fully-extruded biofactory only thrives in the delicate balance of sunlight, soil nutrients, and atmospheric conditions a habitable world can provide. Attempts to mimic these conditions in artificial environments always fail, causing the factory to sicken, presumably due to a genetically encoded failsafe.In-Game ...The concept is simple: use an enriched AM-catalyzed nuclear warhead to pump a focused plasma beam, delivering destructive energy without worry of point defense interception. The results were spectacular. –-In-Game Description. True to its name, the Dragonfire DEM Torpedo is the low capacity, hard hitting version of the DEM family. "At The Gates" is the fifth and final (as of Starsector 0.95a) mission in the Galatia Academy mission chain, and the longest. The player performs multiple tasks towards reactivation of the gates. This mission is available by docking with the Academy at any time after completing "Project Ziggurat". Speak with Anahita Baird and then Scylla Coureuse on the comm directory to begin. Two separate ... An ultra-strong carbon nanomesh cable that is key to the construction of a space elevator. Greatly improves the efficiency of logistics between the surface of a planet and low orbit.In-Game Description The Fullerene Spool is a special Colony item. It can be installed into the Spaceport and Megaport industries. Fullerene Spools have a base price of 150 000 …The Pirates are a widespread minor faction in the Sector. The pirates have markets in many systems, and can build pirate bases in uninhabited star systems. Bases can cause pirate activity in a star system, which disrupts normal commerce and growth in the affected system, and can launch pirate raids on said systems. Other factions will sometimes post specific bounties on "named" pirate fleets ...Campaign mode was originally introduced in the 0.5 Alpha preview. In Campaign mode, the player starts off with some supplies and small fleet depending upon their choices when creating their commander. The player can move the ship by clicking on a target or a destination. Fleets belonging to factions will also patrol the cosmos. You can choose whether to attack or run from them, although only ...Ships. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . .

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